Sunday, May 4, 2014

UV Blend Shape - Topology-independent blendshape for Maya(C++ Plugin)

This plugin comes quite handy when you want to transfer deformations between meshes with different topologies.
Imagine transferring blendshape targets between different characters or between two different levels of detail or when some small tweaks have to be made on top of a mesh, altering its topology. In all of these cases you'll want to have a tool like this :)


UV Blend Shape from Marco Romeo on Vimeo.

10 comments:

  1. can i download your plugin? are they for sale?

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  2. No, they are not for sale but I would be very happy to share.
    Let me think the best option to make it downloadable and I'll let you know.

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    1. Hi, Marco. Would you consider sharing this through gumroad.com? You could set a price, or you could leave it up to the downloader how much they'd like to pay you. I just thought this is a really incredible tool :) Thanks for considering to share this, Marco!

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    2. Hi ,have U dowloadable it for please ?

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  3. This is incredible, Marco. I'd love to try this out once you have it available on your site or for sale. Thanks for sharing this.

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  4. Tell you what Marco,,, sign me up for a copy of this plugin as well... All I can say is,,, absolutely fantastic... You are a genius,,, just what i have been looking for...

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  5. Hi Marco, fantastic plugin!
    are you going to share it? please count me in!
    thanks

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  6. Hey Marco! This plugin truly is amazing. It addresses an issue that I have been having this very day. I am an alumni of Animation Mentor, and I've been planning my newest shot for my reel. I will be using the Bishop Rig. My shot calls for me to modify the geometry of Bishop rather heavily, which I am finding to be impossible, whereas if I cut/extrude/delete any geometry, all the blend shapes go haywire. Your plugin seems to be my salvation.

    If you were willing, I'd really love to give it a go on my current shot!

    All the best,

    Steve

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  7. Ciao Marco,
    I'm developing a custom facial rig and this tool would be perfect in order to switch the rig from one mesh to the other in very small steps...
    I'm really interested in using this tool, so if you're sharing it please let me know ( info(at)360-view.it )
    Cheers
    Nicolas

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  8. hi Marco, i watch the video about your script and its awesome, its a interesting work what you made it and I was wondering if you have of sell or download test your script, have a nice day friend.

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