In this tutorial we will create a maya python script that takes two meshes A and B and makes B look like A using the UVs to create a correspondence across the two meshes.
The more the two UV maps are overlapping, the better results will be achieved.
This is the second tutorial that should lead to creating your own UV blendshape deformer in Maya. I am doing this as many people asked me for my UV blendshape deformer.
The first tutorial of this series is available here.
The more the two UV maps are overlapping, the better results will be achieved.
This is the second tutorial that should lead to creating your own UV blendshape deformer in Maya. I am doing this as many people asked me for my UV blendshape deformer.
The first tutorial of this series is available here.